I am an artist who specializes in digital illustration & concept art. I’m well-versed in the majority of tools of the industry: from digital painting, to 3D modelling, and kitbashing. I also enjoy drawing, making digital painting, and creating new visual concepts in my spare time.
Some of my clients include CMON, Slightly Reckless Games, Chenaut & Grey Publishing, Famous Frames, Wingfox, The Griffon’s Saddlebag, Studio Supernova, Galadium Games, and Kalopsia.
I can be an excellent added value for any projects, whether it be video games, board games, card games, movies, TV series, art books, manuals, and any other printed content. I will give all of me to capture the audience’s attention and entertain them, so that they’ll want more.
Starting in 2018 after graduating from the international school of Comics in illustration and concept art for videogames, I embarked on this activity as a freelancer, which has led me to work on a variety of projects including many board games and video games as an illustrator, artist for backdrops and concept artists.